Executive Summary
A first-person psychological horror game exploring Filipino folklore and mythological narratives.
"Explored immersive game design mechanics and interactive narrative storytelling based on Filipino folklore."
Cloud Architecture & System Design
3D First-Person Engine built in Unity with custom C# physics scripts, dynamic lighting, and spatial audio.
Engineering Highlights
Directed and built a first-person psychological horror game inspired by Filipino folklore using Unity and C#.
Led the design of core mechanics and narrative, creating a culturally immersive gameplay experience showcased at PUP Taguig Computer Society TechXibit 2024.
Key Features
- First-Person Psychological Horror Mechanics
- Filipino Folklore Mythological Narrative Engine
- Unity 3D Dynamic Lighting & Spatial Audio Design
Technologies & Tools Utilized
Unity
C#
3D Modeling
Spatial Audio
Live Demo & External Resources
Collaborators & Teammates
GA
Game Studio TeamAudio Engineer & Sprite Artist
