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Lab / Experiment· 2024

Makabre

Psychological FPS Horror Game

Raphael Johnathan Flores
Raphael Johnathan FloresAUTHOR
Game Director & Lead Developer · 2024
TechXibit 2024 Showcase
Makabre screenshot 1
Project Screenshots & Showcase Graphic · Makabre

Executive Summary

A first-person psychological horror game exploring Filipino folklore and mythological narratives.

Problem Context & Challenge
"Explored immersive game design mechanics and interactive narrative storytelling based on Filipino folklore."

Cloud Architecture & System Design

Makabre Architecture Diagram
Architecture & Infrastructure Flow Diagram · Makabre

3D First-Person Engine built in Unity with custom C# physics scripts, dynamic lighting, and spatial audio.

Engineering Highlights

  • Directed and built a first-person psychological horror game inspired by Filipino folklore using Unity and C#.

  • Led the design of core mechanics and narrative, creating a culturally immersive gameplay experience showcased at PUP Taguig Computer Society TechXibit 2024.

Key Features

  • First-Person Psychological Horror Mechanics
  • Filipino Folklore Mythological Narrative Engine
  • Unity 3D Dynamic Lighting & Spatial Audio Design

Technologies & Tools Utilized

Unity
C#
3D Modeling
Spatial Audio

Live Demo & External Resources

Collaborators & Teammates

GA
Game Studio TeamAudio Engineer & Sprite Artist